A material metaphor is the unifying theory of a rationalized space and a system of motion. The material is grounded in tactile reality, inspired by the study of paper and ink, yet technologically advanced and open to imagination and magic.
http://google.com/design/spec/material-design/
When our Platform team last checked in with you, we’d sent a few hundred thousand push notifications during our alpha. Now, we’ve sent over a million! That’s a 200% increase each month! We’re getting real validation for the Ionic Platform, and the excitement among the team here at Ionic cannot be overstated. That said, we can’t take all the credit.
http://blog.ionic.io/
Create a visual language that synthesizes classic principles of good design with the innovation and possibility of technology and science. Develop a single underlying system that allows for a unified experience across platforms and device sizes. Mobile precepts are fundamental, but touch, voice, mouse, and keyboard are all first-class input methods.
http://google.com/design/spec/material-design/
On Friday, we held our first-ever Ionic Hack Day. Everyone was encouraged to take the entire day to work on a project of interest that could be related, or not, to Ionic.
http://blog.ionic.io/
I’m a strong believer that companies truly hit their stride once they know exactly who their target user is, and how that user fits into the higher purpose of the company. Recently, we’ve found and embraced ours: Ionic empowers web developers to build compelling mobile apps without having to change careers. That’s it. That’s why we exist.
http://blog.ionic.io/
We challenged ourselves to create a visual language for our users that synthesizes the classic principles of good design with the innovation and possibility of technology and science. This is material design. This spec is a living document that will be updated as we continue to develop the tenets and specifics of material design.
http://google.com/design/spec/material-design/