Init-Timer angepasst, SpielTimer eingebaut, Klickfix eingebaut, Belohung vorbereitet
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parent
4e5f686332
commit
3dc355bf6f
@ -91,13 +91,6 @@ to {background-position: -2000px 0;}
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border-width: 2px;
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}
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.myborder:active {
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background-color: #3e8e41;
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box-shadow: 0 5px #666;
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transform: translateY(4px);
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}
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.mentorhilfe {
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position: absolute;
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@ -74,6 +74,7 @@ angular.module('kinderspiel', ['ionic', 'ngCordova','ngAnimate', 'ngDraggable',
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navigator.app.exitApp();
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}
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else {
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navigator.app.backHistory();
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}
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}, 100);
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@ -4,7 +4,7 @@ appControllers.controller('home', function($scope, $ionicPlatform, $cordovaMedia
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* Mentor-Anitmation ausschalten
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*/
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$scope.showmentor=false;
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$scope.CSSKlickSuchspiel=false;
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/*
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* Hintergrundmusik laden und starten
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*/
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@ -18,6 +18,7 @@ appControllers.controller('home', function($scope, $ionicPlatform, $cordovaMedia
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* Suchspiel wurde angeklickt, Sound abspielen, Mentor-Animation starten
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*/
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$scope.suchspiel_intro = function(){
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$scope.CSSKlickSuchspiel=true;
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$scope.showmentor=true;
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$scope.mediastartesuchspiel.play();
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$scope.mediastartesuchspiel.setVolume('1.0');
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@ -27,6 +28,7 @@ appControllers.controller('home', function($scope, $ionicPlatform, $cordovaMedia
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* Suchspiel Sound ist beendet, Mentor-Animation ausschalten, Suchspiel starten
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*/
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function suchspiel_intro_finish() {
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$scope.CSSKlickSuchspiel=false;
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$scope.mediastartesuchspiel.release();
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$scope.showmentor=false;
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$state.go('suchspiel');
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@ -23,9 +23,20 @@ $scope.cardindex=0;
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//CSS-Steuerung (alias für addClass)
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$scope.CSSErrorCode=99;
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$scope.CSSAusblendung=-1;
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$scope.CSSEinblendung=-1;
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$scope.CSSAusblendung='';
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$scope.CSSEinblendung='';
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$scope.CSSFalscheAntwort = false;
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$scope.CCSInittimer = false;
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//SpieleTimer
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$scope.Spielzeit = 180;
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$scope.showgametimer = false;
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//Spielzeit vorbei
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$scope.spielvorbei=false;
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$scope.beantwortet=false;
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$ionicPlatform.ready(function() {
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@ -52,6 +63,7 @@ $ionicPlatform.ready(function() {
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var kartegebensound = new Media('/android_asset/www/sounds/karte.mp3', kartegeben,null);
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/*
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* Sounds in $Scope referenzieren
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*/
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@ -190,7 +202,7 @@ $scope.hilfe = function() {
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* Mentor ausblenden, nach Soundausgabe
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*/
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function mentorausblenden(){
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$timeout(function () { $scope.showmentor=false; $scope.cardindex=-1}, 10);
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$timeout(function () { $scope.showmentor=false; $scope.cardindex=0}, 10);
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}
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@ -199,42 +211,61 @@ function mentorausblenden(){
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* Antwort prüfen
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*/
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$scope.PlayerAnswer = function(src) {
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/*
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* Antwort ist richtig
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* Einblende-effekte zurücksetzen
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*/
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if (src==$scope.randomid){
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$timeout(function () { $scope.showmentorbravo=true;$scope.cardindex=0; }, 0);
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$scope.bravosound.play();
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}
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else{
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$scope.CSSEinblendung='';
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if ($scope.beantwortet==false){
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/*
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* Antwort war dreimal falsch
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* Antwort ist richtig
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*/
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if ($scope.falscheantwort==2){
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$scope.CSSErrorCode=$scope.randomid;
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$scope.CSSFalscheAntwort= false;
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$scope.beantwortet=true;
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if (src==$scope.randomid){
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$timeout(function () {
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$scope.CSSErrorCode=99;
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$scope.showmentorbravo=true;
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$scope.cardindex=0;
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}, 0);
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$scope.bravosound.play();
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}
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else{
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/*
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* Antwort war dreimal falsch
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*/
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if ($scope.falscheantwort==2){
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/*
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* Richtige Karte pulsieren lassen
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*/
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$scope.CSSErrorCode=$scope.randomid;
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$scope.CSSFalscheAntwort= false;
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/*
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* Nach 3 sekunden Fehler zurücksetzen und Karten neu vergeben
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*/
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$timeout(function () {
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$scope.CSSErrorCode=$scope.randomid;
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$timeout(function () { $scope.cardindex=0;karteausblenden(); }, 2400);
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}, 1400);
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}, 700);
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$scope.CSSErrorCode=99;
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$scope.cardindex=0;
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karteausblenden();
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}, 3000);
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}
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else {
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/*
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* Antwort ist falsch
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*/
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$scope.falschsound.play();
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$scope.CSSFalscheAntwort = true;
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$timeout(function () {
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$scope.CSSFalscheAntwort = false;
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$scope.beantwortet=false;
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$scope.falscheantwort=$scope.falscheantwort + 1
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}, 1000);
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}
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}
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else {
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/*
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* Antwort ist falsch
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*/
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$scope.falschsound.play();
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$scope.CSSFalscheAntwort = true;
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$timeout(function () {
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$scope.CSSFalscheAntwort = false;
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$scope.falscheantwort=$scope.falscheantwort + 1
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}, 1000);
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}
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}
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}
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@ -245,12 +276,13 @@ $scope.PlayerAnswer = function(src) {
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function goto_newspiel(){
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$scope.CSSErrorCode=99;
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$scope.falscheantwort=0;
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$scope.CSSEinblendung=0;
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$scope.cardindex=-1;
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$scope.CSSEinblendung='';
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$scope.cardindex=0;
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kartenmischen();
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$timeout(function () { $scope.kartegebensound.play(); }, 2000);
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//$timeout(function () { $scope.kartegebensound.play(); }, 2000);
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kartegeben();
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}
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@ -259,31 +291,41 @@ function goto_newspiel(){
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*/
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function kartegeben(){
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$timeout(function () {
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$scope.cardindex=$scope.cardindex + 1;
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$scope.spielelistensort[$scope.cardindex].display=true;
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for(var i = 0; i < $scope.spiele.length; i++) {
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var data= $scope.spiele[i];
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if (data.id==$scope.spielelistensort[$scope.cardindex].id){
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$scope.CSSEinblendung=data.einblendecssid;
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console.log("Einblende Schleife ID: " + $scope.CSSEinblendung);
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}
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}
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$scope.cardindex=$scope.cardindex + 1;
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}, 0);
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/*
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* Interner Zähler bis alle Karten gegeben wurden
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*/
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if ($scope.cardindex < 6 ){
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if ($scope.cardindex < 7 ){
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$scope.kartegebensound.play();
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}
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else{
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$scope.CSSEinblendung='';
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/*
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* Zufallszahl 3x mal generieren lassen, zufälliger
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*/
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$scope.randomid=getRandomInt(0, 7);
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$scope.randomid=getRandomInt(0, 7);
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$scope.randomid=getRandomInt(0, 7);
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/*
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* Mentor anzeigen und Sound wiedergeben
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*/
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$scope.showmentor=true;
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$scope.sounds[$scope.randomid].play();
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console.log("ELSE-Zweig Einblende -ID: " + $scope.CSSEinblendung);
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console.log("CardIndex: " + $scope.cardindex);
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}
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console.log("Einblende funktion ID: " + $scope.CSSEinblendung);
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}
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/*
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@ -292,30 +334,58 @@ function kartegeben(){
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function karteausblenden(){
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$timeout(function () { $scope.showmentorbravo=false; }, 0);
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if ($scope.cardindex < 8 ){
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if ($scope.spielvorbei==false){
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for(var i = 0; i < $scope.spiele.length; i++) {
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var data= $scope.spiele[i];
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if (data.id==$scope.spielelistensort[$scope.cardindex].id){
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$scope.CSSAusblendung=data.ausblendecssid;
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if ($scope.cardindex < 8 ){
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for(var i = 0; i < $scope.spiele.length; i++) {
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var data= $scope.spiele[i];
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if (data.id==$scope.spielelistensort[$scope.cardindex].id){
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$scope.CSSAusblendung=data.ausblendecssid;
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}
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}
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$timeout(function () {
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$scope.spielelistensort[$scope.cardindex].display=false;
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$scope.chunkedData = chunk($scope.spielelistensort, 4);
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$scope.cardindex=$scope.cardindex + 1;
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karteausblenden();
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}, 500);
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}
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$timeout(function () {
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$scope.spielelistensort[$scope.cardindex].display=false;
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$scope.chunkedData = chunk($scope.spielelistensort, 4);
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$scope.cardindex=$scope.cardindex + 1;
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karteausblenden();
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}, 500);
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else{
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$scope.beantwortet=false;
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$scope.CSSAusblendung='';
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goto_newspiel();
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}
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}
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else{
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$scope.CSSAusblendung='';
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goto_newspiel();
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//Belohnung hier rein
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$state.go('home');
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}
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}
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/*
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* SpieleTimer Funktion
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*/
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function SpieleTimer(){
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if ($scope.Spielzeit > 0){
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$scope.Spielzeit=$scope.Spielzeit - 1;
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$timeout(function () {
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SpieleTimer();
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}, 1000);
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}
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else{
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$scope.spielvorbei=true;
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}
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}
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/*
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* Drei mal mischen :)
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*/
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@ -391,20 +461,34 @@ function chunk(arr, size) {
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*/
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$scope.inittimercounter=3;
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$scope.showinittimer=true;
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$timeout(function () { inittimer(); }, 1000);
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$scope.CCSInittimer=true;
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$timeout(function () {
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$scope.CCSInittimer=false;
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inittimer();
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}, 1500);
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function inittimer(){
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$scope.CCSInittimer=true;
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if ($scope.inittimercounter > 0){
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$scope.inittimercounter=$scope.inittimercounter - 1;
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$timeout(function () {
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$scope.inittimercounter=$scope.inittimercounter - 1;
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$scope.CCSInittimer=false;
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inittimer();
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}, 1000);
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}
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else{
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$scope.showinittimer=false;
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goto_newspiel();
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$scope.inittimercounter='Los gehts!';
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$timeout(function () {
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$scope.showinittimer=false;
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$scope.showgametimer = true;
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SpieleTimer();
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goto_newspiel();
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}, 1500);
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}
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}
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BIN
www/sounds/SekundenTimer.mp3
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BIN
www/sounds/SekundenTimer.mp3
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www/sounds/squirrel/133034_321967-lq.mp3
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www/sounds/squirrel/133034_321967-lq.mp3
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www/sounds/squirrel/188438_3399958-lq.mp3
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www/sounds/squirrel/188438_3399958-lq.mp3
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www/sounds/squirrel/202305_3184722-lq.mp3
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www/sounds/squirrel/202305_3184722-lq.mp3
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www/sounds/squirrel/259172_4157918-lq.mp3
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www/sounds/squirrel/259172_4157918-lq.mp3
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@ -3,7 +3,7 @@
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<div class="row">
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<div style="width: 100%; text-align: center;" class="col">
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<img class="myborder" src="img/elefant.jpg" height="128" width="128" ng-click="suchspiel_intro()">
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<img ng-class="{'expandOpen': CSSKlickSuchspiel}" class="myborder" src="img/elefant.jpg" height="128" width="128" ng-click="suchspiel_intro()">
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</div>
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</div>
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<div class="baumhaus">
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@ -3,13 +3,15 @@
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<div class="row" style="font-size: 12px;padding-top:55px;" ng-show="showinittimer">
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<div style="width: 100%; text-align: center;" class="col">
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<div ng-class="{'slideUp': CCSInittimer}">
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<span class="neon">{{inittimercounter}}</span>
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</div>
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</div>
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</div>
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<div class="row" style="font-size: 12px;padding-top:35px;" ng-repeat="rows in chunkedData">
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<div style="width: 100%; text-align: center;" class="col" ng-repeat="item in rows">
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<img ng-class="{'shake': CSSFalscheAntwort, 'rubberBand': CSSErrorCode == '{{item.id}}', 'bounceOut': CSSAusblendung == '{{item.ausblendecssid}}', 'tada': CSSEinblendung == '{{item.einblendecssid}}'}" class="myborder animated" src="img/{{ item.bild }}"width="96" height="96" alig="center" ng-click="PlayerAnswer(item.id)" ng-show="item.display">
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<img ng-class="{'shake': CSSFalscheAntwort, 'pulse': CSSErrorCode == '{{item.id}}', 'bounceOut': CSSAusblendung == '{{item.ausblendecssid}}', 'tada': CSSEinblendung == '{{item.einblendecssid}}'}" class="myborder animated" src="img/{{ item.bild }}"width="96" height="96" alig="center" ng-click="PlayerAnswer(item.id)" ng-show="item.display">
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<br>
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</div>
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</div>
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@ -20,6 +22,9 @@
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<div class="mentor"></div>
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</div>
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</div>
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<div ng-show="showgametimer">
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<span class="neon pulse">{{ Spielzeit }}</span>
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</div>
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<div>
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